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ADF-GUI Reference ManualTable of ContentsADF-GUI Reference ManualTable of Contents Introduction The ADF-GUI modules The SCM (logo) menu Automatic bug reports Environment Variables Mouse Interaction Rotate, Translate and Zoom Selecting Shared Menus Pop-up menus Pop-up menu on atom X Define X color Store default X color Hide all X atoms Select all X atoms Pop-up menu in empty space Show bonds to hidden atoms Hide bonds to hidden atoms Default atom properties View Menu Reset View Fly to selection Align screen Mouse as Anti-alias Molecule Resolution Show Bondtype Background ADF-GUI modules ADFinput Introduction Starting ADFinput Menu Commands File menu New Open... Import Coordinates... Export Coordinates... Save Save As... Revert... Save Picture... Default Picture Format Picture Resolution Run Preferences... Quit Edit menu Undo Redo Cut Copy Paste Clear Group Ungroup Set origin Bond Lengths constrained Add Bond Add Hydrogen Remove Hydrogen Fuse Atoms Select All Select Molecule Select Connected Guess Bonds Remove Bonds View menu Standard View commands Tip of the day Model menu Properties menu Details menu Help menu Pop-up menu Standard pop-up commands Delete atom(s) Connectors Change atom(s) type Add structure(s) New Fragment... Another ... Fragment Add to ... Fragment Buttons and Tools Getting and changing geometry details Keyboard shortcuts Presets and Defaults Use a Preset Revert to preset values Color Code Make your own presets Defaults Calculation Tasks Fragment Analysis Frequencies Geometry Optimization IRC (Intrinsic Reaction Coordinate) Linear Transit Properties Only Single Point Transition State Search Structures Replacing an existing atom Left-click in empty space Metal Complexes Dummy atoms and Multidentate ligands Your own structures Symmetry Molecule Editor Tricks Selecting Delete an atom Delete a bond Delete the selection Make a bond Make a bond, alternative method Change the bond type Move an atom (possibly perpendicular to the screen) Rotate or translate the selection Run Script Input options remarks Empty fields Coordinates User Input Protein QMMM calculations with PDB files ADFview Introduction Starting ADFview Menu commands File Open... Save Picture... Default Picture Format Picture Resolution Quit Add Isosurface Isosurface: Colored Isosurface: Double (+/-) Cut Plane: Colored Cut Plane: Contours Cut Plane: Contours (+/-) Spinor: spin magnetization density Add Bond Delete Bond Fields Calculated Interpolated Grid Sort by View Standard View commands Show Molecule details Show Scene Light Periodic Auto Update Update HOMO LUMO Help Pop-up menus Standard pop-up commands Compare fields from different ADF calculations Temporary Files ADFspectra Introduction Starting ADFspectra Zooming in or out Peak width and shape Scaling peak positions Axes menu Horizontal Unit Flip Horizontal or Vertical Save Postscript Export XY values DOS (density of states) Vibration (IR spectrum) Optical spectrum CD spectrum Raman ADFmovie Introduction Starting ADFmovie Buttons Input Files TAPE21 and logfile ADFmovie files Geometry Information Menu Commands File: Open... File: Save Geometry... File: Update Geometry in ADFinput File: Save Picture... File: Save Movie Frames... File: Default Picture Format File: Picture Resolution File: Quit View: Standard Commands View: Converged Geometry Only Pop-up: Standard Commands ADFlevels Introduction Starting ADFlevels ADFlevels window Stacks: Molecule, Fragment types, Fragments Mouse interaction Zooming Selecting Moving a stack Menu commands File: Open... File: Add... File: Save Postscript... File: Quit Axes:Reset Zoom View:Interactions View:Occupations View:Labels View:Fragments View:Fragment Types View:Hide Stacks Help Pop-up menus Background (white space) pop-up Stack pop-up Level pop-up ADFtail Introduction Starting ADFtail ADFtail window BOB Introduction Starting BOB BOB window Click on Marked Items Include Menu Other Menus IntroductionThis document will provide a basic reference manual of the ADF-GUI. ADF-GUI is the Graphical User Interface for the ADF package. If you are new to the ADF-GUI we advise you to read (and try) the ADF-GUI tutorials before reading this reference manual.
Primary author ADF-GUI: O. Visser The ADF-GUI modulesThe ADF-GUI consists of several modules: ADFinput A utility program ($ADFBIN/adfinput), which enables ADF users to easily create ADF jobs. You can use ADFinput to define your molecule (geometry), pre-optimize it, and to set details of your ADF job using an easy-to-use graphical user interface. ADFinput will generate the complete job script for you. This script takes care of running ADF and property programs as required. You can also use ADFinput to run these script files on your local machine in the background. ADFview A simple program ($ADFBIN/adfview) that displays volume data, such as electron densities, orbitals, electrostatic potentials and more. ADFmovie This program ($ADFBIN/adfmovie) follows geometry steps as performed by ADF during geometry optimizations, IRC calculations, etc. Actually, it will display just any series of changing geometries, and is also used to display normal modes calculated with a frequency calculation. ADFlevels This program ($ADFBIN/adflevels) generates a diagram showing the energy levels of a finished calculation. You can interact with it: show an interaction diagram (how the molecular orbitals are constructed from fragment orbitals), show labels, occupations, orbitals, etc. ADFspectra This program ($ADFBIN/adfspectra) the spectra calculated by ADF. It can show
IR, Raman, excitation and CD spectra, as well as a DOS plot. For some spectra
it can also provide additional information, like a visualization of the normal modes or orbitals. ADFtail A minor ADF-GUI utility ($ADFBIN/adftail) that will just show the contents of a text file, updating when the text file grows (like the UNIX tail -f command). It is used to monitor the 'logfile'. The progress of an ADF calculation is always written to this file. BOB A Basic Output Browser ($ADFBIN/bob) for the output generated by ADF. The SCM (logo) menuAll ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. You can easily switch between the different modules of the ADF-GUI using this menu:
When you use the SCM menu while some file is connected to the current ADF-GUI module, the selected ADF-GUI module will be activated showing data belonging to the same calculation. The title bar of any ADF-GUI module shows which file is connected, if any. Thus, you can easily switch between viewing the logfile, output, input, orbitals, etc, all belonging together. When you use the SCM menu when no file is connected (the title bar just shows the name of the module), the selected ADF-GUI module will be started without file. On most platforms you can tear off the SCM menu by selecting the dashed line at the top of the menu. Automatic bug reportsPlease enable the automatic mailing of bug reports. These reports contain detailed information about the internal state of the ADF-GUI module having some problem, but do not contain personal information. Information about the structure of your molecule is included. You can enable this by setting the global environment variable SCM_ERROR_MAIL, for example in your login script: SCM_ERROR_MAIL=errors@scm.com export SCM_ERROR_MAIL This will ensure that the bug report will be sent to the e-mail address you specify. If you specify your own e-mail address you can see exactly what kind of information is contained in the error report. Your comments and bug reports are very welcome. Please send them to support@scm.com, or use the 'Feedback' menu command from the 'Help' menu of the ADF-GUI modules. Environment VariablesThe ADF-GUI is normally installed as part of the ADF package. In the following table the environment variables that are specific for the ADF-GUI are listed:
Mouse InteractionRotate, Translate and ZoomIn the modules that provide a 3D view of your molecule (currently ADFinput, ADFview, ADFmovie) you can rotate, translate and zoom using the mouse. Drag with the mouse: press a mouse button, and move it while holding it down. A one-button mouse button is the same as a Left mouse button. Which mouse button, and which modifier key you press at the same time, determines what will happen:
The rotate, translate and zoom operations change how you look at the molecule. They do not change the coordinates. When you Right or command-Left without dragging the mouse, a pop-up menu will appear. In ADFinput operating with the mouse on the selection will move the selection only. In that case the geometry of your molecule (and thus the coordinates) will change. Zooming the selection will move it perpendicular to the screen. You operate on the selection by starting the drag operation with the mouse above a selected object. In the View menu you can select either 'Mouse as trackball' or 'Mouse as joystick'. If 'Mouse as trackball' is selected, you need to drag with the mouse (move the mouse with a button pressed down). If 'Mouse as joystick' is selected you just need to press and keep the button pressed down. The direction of movement etc will depend on the position of the mouse with respect to the center of the 3D view area. Note that 'Mouse as joystick' disables some pop-up menus. SelectingIn the modules that provide a 3D view of your molecule (currently ADFinput, ADFview, ADFmovie) you can make selections using the mouse. Click on an object: make a new selection with it Click in space: clear selection Shift-Click on object: add or remove it from the selection Shift-Drag in space: add all objects within the rectangle to the selection Pop-up menus: Select all similar elements or all bonds by using the pop-up menus In some modules there are additional ways to select objects using menu commands. Furthermore, one can select atoms from the list in the coordinates window. Shared MenusPop-up menusIn many cases pop-up menus are attached to objects (atoms, bonds, empty space, peaks, levels, ...) that allow you to do something with that particular object. To get the pop-up menu (a one-button mouse button is the same as a Left mouse button): Press and hold the Right mouse button on the object: the pop-up appears almost directly. Press and hold the Left mouse button on the object: the pop-up appears after a small delay. ADFinput, ADFmovie and ADFview share the following pop-up menu commands, note that some programs extent the pop-up menu with some additional commands: Pop-up menu on atom XDefine X colorSelect what color to use for all atoms of type 'X'. Store default X colorSet the currently active color for atom type 'X' as default color. The next time you start ADFinput, ADFview or ADFmovie this color will be used. Hide all X atomsHide all atoms of type 'X'. Select all X atomsSelect all atoms of type 'X'. Pop-up menu in empty spaceShow bonds to hidden atomsIf you hide some atoms, for example the hydrogen atoms, the bonds to these atoms may still be hidden. Use this command to show those bonds. Hide bonds to hidden atomsIf you hide some atoms, for example the hydrogen atoms, the bonds to these atoms may still be visible. Use this command to show those bonds. Default atom propertiesReload the default atom properties (colors, hidden etc) as stored in the preferences for the ADF-GUI. View MenuThe 'View' menu is also shared by ADFinput, ADFmovie and ADFview. It will contain at least the following commands (note that some programs might extend the 'View' menu with other commands): Reset ViewWhen you use the 'Reset View' menu command, the translation, zoom and rotation settings will be adjusted such that the entire molecule is visible. The center of your molecule will be the new rotation center. Use it for example when you translate the molecule 'out of view'. Fly to selectionZoom to the center of the current selection (or of the whole molecule if nothing is selected). The zooming occurs 'real life', as if you are flying to that point. The zoom point will be the new center of rotation. Align screenFirst select three atoms defining a plane (thus, not three atoms on a line ...). Next, use the 'Align Screen' command to rotate your molecule such that the plane defined is parallel to the screen. Mouse asDetermine how your mouse works: Trackball: you rotate etc by dragging around the screen. This is the default, and most intuitive, mode. Joystick: you rotate etc by pressing down a mouse button off-center, and keep it pressed down. Your molecule will rotate, translate etc in the direction of your mouse button (with respect to the center of the drawing area). Since the press-and-keep-down conflicts with pop-up menus, they will be disabled. Anti-aliasUse the anti-alias technique to improve the quality of the pictures. Especially sharp edges will look smoother. It works very well, but is rather time-consuming to calculate. As a result everything will be very very slow. For that reason we advise you to first increase the resolution of the picture to be saved. Next, only when you want to prepare an extremely high-quality picture for a presentation (and have plenty of time ...), you might in addition turn on anti-aliasing. As anti-aliasing works my mixing in the background color to get smooth edges, you cannot change the background color in a saved picture. If you would wish to do so (for example, make the background transparent), you should not use anti-aliasing. Molecule ResolutionSet the resolution of the molecule display (the number of triangles used to represent the atomic spheres and the bonds). If you have a big molecule and a low-end graphics card you can speed up display by choosing 'Low'. For high-end graphic cards you might not see a significant difference. Show BondtypeIf checked, the different bond types will be visually shown (single, double, triple and aromatic bonds). If unchecked, all bonds will be shown as simple 'single' bonds. BackgroundSelect the color of the background. ADF-GUI modulesADFinputIntroductionADFinput is a utility program ($ADFBIN/adfinput), which enables ADF users to easily create ADF jobs. You can use ADFinput to define your molecule (geometry), pre-optimize it, and to set details of your ADF job using an easy-to-use graphical user interface. ADFinput will generate the complete job script for you. This script takes care of running ADF and property programs as required. You can also use ADFinput to run these script files on your local machine in the background. Starting ADFinputIf you have installed the ADF package correctly, the adfinput command is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFinput program with the following command: adfinput [filename] The filename is optional. ADFinput only handles files that were created by ADFinput before (which have a .adf extension) and PDB files (with .pdb extension). An alternative method to start ADFinput: select the Input command from the SCM menu. If you are using a MacOS X, you can start ADFinput from the GUILauncher. Under windows you can start ADFinput by double-clicking the icon on the desktop. Menu CommandsFile menuNewSame as quitting ADFinput and starting again without specifying a file name. Open...Open an existing ADFinput file or PDB file (with .adf or .pdb extension). When you open a .adf file, and a matching and newer .t21 is found that contains changed coordinates, ADFinput will ask you if you wish to update the coordinates in the .adf file to match the .t21 file. You can use this, for example, to update your geometry after running a geometry optimization. Note that the .t21 might just contain the same molecule but reoriented to obey the symmetry requirements of ADF. Import Coordinates...Use this menu command to import the geometry of your molecule from file. You can import coordinates from a .t21 file generated by ADF, from a .adf file as saved by ADFinput, or from a text file (for example, a .mol, a .xyz or a .pdb file). If you import coordinates from a .t21 file note that the extension must be .t21. A name like 'TAPE21' will not work. Bond information will only be present when the .t21 file has been created using the ADF-GUI, version 2006 or later. If no bond information is not present, just the coordinates are imported and bonds will be guessed (and no distinction will be made between different kinds of bonds). Importing from a .adf file is straight-forward: both coordinates and bond information is present so you will get exactly what you saved. Importing from a .mol file will also give you both the coordinates and bond information contained in the file. Importing from a text file is rather flexible: ADFinput needs three real numbers next to each other. These will be interpreted as x, y and z coordinate. One additional integer or the abbreviation of an element is also needed to identify the kind of atom. To be recognized as real, the real number must contain a '.' (dot), and at least one digit before or after the dot. Real numbers with exponents (E or D) are not recognized. If an integer is used to specify the element (the nuclear charge), it may not contain a '.' (dot). Bond information is not imported, even if present in your file (unless importing from a .adf file). After you have imported some coordinates, ADFinput tries to guess the bonds between the imported atoms. This might not be very accurate. Z-matrix import (internal coordinates) is currently not available. Directly after the 'Import Coordinates...' command the newly imported atoms are selected. This makes it easy to reposition them with respect to other atoms that may already be present, remove the automatically guessed bonds, or use other operations on the newly imported atoms and bonds. Export Coordinates...Export the current geometry as a simple space separated list of element name and xyz coordinates. The number of lines will match the number of atoms. No bond information is written to the text file. You will be prompted to specify a file name. SaveSave the current state of what is present in ADFinput. If you have not saved before, ADFinput will ask you to specify a file name. Not only the .adf file will be saved, but also a matching .run file which is a run script corresponding to your input. If you are performing a fragment analysis also .adf files and run scripts for the fragments will be saved. Save As...Save the current state of what is present in ADFinput in a file with a name of your choice. Not only the .adf file will be saved, but also a matching .run file which is a run script corresponding to your input. If you are performing a fragment analysis also .adf files and run scripts for the fragments will be saved. Revert...After opening a .adf file with ADFinput and making some changes, you can use the 'Revert...' command to undo all your changes. It is the same as quitting without saving, and opening the same file again. Save Picture...Save a picture of your molecule (only the drawing area with your molecule, no input options) in a file. The format used to save your picture is determined by the extension of the file name you specify. If you do not specify a known extension, it will use the standard picture format as specified using the 'Default Picture Format' menu. Default Picture FormatUse the submenu to select the format to use when saving a picture. Note that this is just the default to use, the user specifies the format with the extension. When the extension is not recognized (or when no extension is specified) the default format will be used. Picture ResolutionUse the submenu to select the resolution to use when saving a picture. RunStart ADF and / or property programs as selected in all the input options. This is done by executing the saved run script. If you have made changes in ADFinput, you will first be asked to save the changes. Just as the Save menu command, this will also save the run script (with the .run extension). Next the run script is executed on your local machine, and ADFtail is started to monitor the progress of the calculation using the logfile. When a run is finished, if you still have the matching ADFinput window open, you will be asked if you wish to update the coordinates of your molecule with the most recent set of coordinates from the finished calculation. You can use this, for example, to import an optimized geometry. Preferences...The Preferences... menu command gives access to the 'Preferences' input panel. You may also select this panel from the pull-down menu on top of the input panels. This panel is used to set a number of preferences for the ADF-GUI, not only for ADFinput. To save the preferences, click on the Save button in the Preferences panel. QuitStop ADFinput, ask you to save changes if you made any. Edit menuUndoUndo the last operation. It uses a stack of many operations, so you can use the Undo command repeatedly. RedoIf you have undone some operation, you can use Redo to do it again. CutMake a copy of the current selection, and next delete the original. Cut, Copy and Paste work within text fields, and with atoms and bonds in the drawing area. CopyMake a copy of the current selection. Cut, Copy and Paste work within text fields, and with atoms and bonds in the drawing area. PastePaste the current copy. Cut, Copy and Paste work within text fields, and with atoms and bonds in the drawing area. ClearDelete the current selection. GroupThe currently selected atoms and bonds will be grouped together. Once grouped, if you select any of the group members the whole group will be selected. You may nest groups if you wish, the original group structure will be remembered. UngroupRemove the grouping of the currently selected items. If you ungroup a nested group, only the top grouping will be removed and you will recover your original groups. Set originTranslate all atoms such that the selected atom will be the new origin. If nothing is selected, the center of all atoms will be the new origin. If more than one atom is selected, the center of the selected atoms will be the new origin. When symmetry is used, the origin will also be the origin of symmetry. Bond Lengths constrainedWhen creating new atoms bonded to existing atoms, ADFinput will constrain the bond length to the textbook value. If you do not wish this to happen, select this menu command to toggle this behavior. Add BondCreate a bond (if possible depending on the number of free connectors) between two selected atoms. Add HydrogenThe 'Add Hydrogen' menu command will add hydrogen atoms to your molecule until every connector is connected. The number of connectors and the number of lone pairs determine the geometry. For example, the Oxygen atom has four connectors and two lone pairs in a tetrahedral arrangement. The hydrogens will only be added to selected atoms, or to your whole molecule if no atoms are selected. Remove HydrogenThe hydrogen atoms will be removed from your molecule. If you have selected part of your molecule, only hydrogen atoms in your selection will be removed. Fuse AtomsFuse atoms that are very close together (in 3D space) to a single atom. If atom types differ, one of the types will randomly be chosen. Select AllSelect all atoms and bonds in your molecule. Select MoleculeSelect all atoms and bonds that are somehow connected to the current selection. Select ConnectedSelect all atoms that are directly connected (by one bond) to the current selection. Guess BondsRoughly guess what atoms are bonded together, depending on the distance between the atoms compared with text book values. The bond type is currently always set to single, so you probably need to make some changes. Only ADFinput uses the bond information. The ADF program itself does not use any of the bond information. Bonds will only be guessed for the selected atoms, leaving the remaining part of your molecule unchanged. If nothing is selected, bonds will be guessed for your whole molecule. Remove BondsRemove all bonds in the current selection, or in your whole molecule if nothing is selected. View menuStandard View commandsTip of the dayChoose whether you want to view the tip of the day or not. You can choose to show or hide the tips on startup in your preferences. Model menuThe 'Model' menu gives access to the first group of input panels on your right-hand side. They roughly specify your system. You can also use the pull-down menu at the top right side (above the panels) to get to these panels. Properties menuThe 'Properties' menu gives access to the second group of input panels on your right-hand side. You can use these to specify what properties you want to calculate. You can also use the pull-down menu at the top right side (above the panels) to get to these panels. Details menuThe 'Details' menu gives access to the third group of input panels on your right-hand side. You can use these to specify many details that are typically not needed. Expert users will get access to most ADF options with these panels. You can also use the pull-down menu at the top right side (above the panels) to get to these panels. Help menuThe help menu provides an easy way to get to information about the ADF-GUI. It will start a browser on your local machine, and connect to the SCM web site to get information. Pop-up menuStandard pop-up commandsDelete atom(s)Delete the selected atoms. ConnectorsSet the number of connectors for the selected atoms. This is used by ADFinput to determine how many hydrogens may be added to the atoms. Change atom(s) typeChange the selected atoms in some other type (select the type from the periodic system that appears). Add structure(s)Add the current structure to all selected atoms. New Fragment...Define a new fragment type. A dialog box will appear asking for the name of the new fragment. All currently selected atoms will be added to this fragment. Another ... FragmentMake a new ... fragment, and add the currently selected atoms to it. This way you can make multiple copies of one fragment. You should make sure that all copies have similar atoms, and that the geometries match. Add to ... FragmentAdd the selected atoms to the ... fragment. Thus, the ... fragment will be extended. As atoms can belong to only one fragment at a time, they will be removed from the fragment to which they belonged. Buttons and Tools
Getting and changing geometry detailsIf you select 2, 3 or 4 atoms some geometry information will be presented at the bottom of the screen:
Often you can also change the information displayed. The geometry of your molecule will be updated accordingly. This is not always possible: ring structures make it impossible since ADFinput does not know how to change other bonds and angles. In such a case you might temporarily remove a bond, fine-tune your geometry, and finally recreate the bond you removed. The planes of the plane angle are defined through (in order of selection) atoms 1, 2 & 3 and atoms 3, 4 & 5. The order of selection is important in all cases. Keyboard shortcutsMany tools and menu commands have keyboard shortcuts associated. For menu command shortcuts, the shortcut is listed in the menu. On most UNIX systems (including Linux) you need to use the control key together with some letter. On a Macintosh (running locally) you need to use the command key together with a letter. The following table lists the other keyboard shortcuts. Just press the indicated key without any modifier keys:
Presets and DefaultsAll input options have default values. However, the default values depend on the main task you have chosen, and on further properties you may select to calculate. ADFinput uses presets that are simply a collection of input values to be used together as defaults. A preset may set all or just a few input options. After you have selected a preset (using the Preset menu on the main panel), fields that are set by the selected preset will be show with a green color. ADFinput has a couple of templates for typical calculations (currently Single Point, Geometry Optimization, IRC, Linear Transit, Frequencies, Transition State Search, Fragment Analysis and Properties Only). You may also define your own templates. To switch from Task, we suggest you use the Preset menu. That way you will not only switch from task, but also set some other input options that are suggested for those tasks. Use a PresetSelect the preset you want to use from the Preset menu, located in the main input options area. All or some input values will change to the values specified in the preset you select. Revert to preset valuesIf you want to undo your changes and get back to the default values as specified in the current template, simply select the template again from the Template menu. Color CodeThe input fields use a color coding to warn you they have been modified:
The pull-down menu that you use to switch between panels uses a similar color-coding to point you to fields that have been changed:
Make your own presetsIt is very easy to make your own presets, collecting all or a few default values for the typical jobs you like to perform. When the SCM_TPLDIR environment variable has been set, ADFinput will look for user-defined presets (when starting up) in the directory $SCM_TPLDIR. Thus, to use your own presets first set up your preset directory if you have not already done so:
Next, in ADFinput (restart it if it was already running):
If you now check your Preset menu you will find a new entry. The name of the preset is the file name you have chosen, but without the .tpl extension. The difference between a Full Preset and a 'normal' Preset is that a Full Preset will save all input options, and a 'normal' preset will save only the yellow or green fields (options that have been changed by the user or by the active template). A Full Preset is the same as a template from older ADFinput versions. If you wish to store only fields that you have changed yourself in the preset, make sure you start with the None preset. DefaultsThe default values that are shown when you start ADFinput are generated as follows:
Thus, you can change the defaults by saving a preset called Defaults.tpl in your SCM_TPLDIR. Calculation TasksThere are eight basic tasks (types of calculation) that you can choose from. The currently active Task is shown on the main panel. It is a reminder only, you cannot change it there. The easiest and recommended way to change the task is to use the matching Preset menu command. Not only will you change the task that way, but also some other parameters that normally need to be set to get reliable results. For example, to calculate reliable frequencies you will need to use a higher integration accuracy. Alternatively, you may select the task from the task details panel. This panel will have a different title depending on the current task (Task: SinglePoint, Task: GeometryOptimization, etc). Fragment AnalysisPerform a fragment analysis calculation. To set up your fragments, use the pop-up menu on the atoms to define to which fragment they belong. In the Task: FragmentAnalysis panel you can:
The 'check charges' checkbox determines if ADFinput will make sure that the charges of the fragments added together do match the total charge of your molecule. The default set up of the fragments is identical to all options you have chosen for your molecule, except for those features that will not work or do not make sense for fragment calculations. For example, ADF can use only 'restricted' fragments. Thus, even if you have an unrestricted calculation, the calculation on the individual fragments will always be done with restricted spin. If you click on the 'Open' buttons in the Task: FragmentAnalysis panel you can check exactly what options will be used for the fragments (and make changes to this if you desire) Once you have set up your fragments, and choose the 'Save' command from the 'File' menu, ADFinput will generate a run script that will perform the fragment analysis. This script will first perform a calculation on each fragment, and next perform the fragment analysis. You can read more about the fragment analysis method available in ADF in the ADF Users Guide. FrequenciesPerform a frequencies calculation. The result of such a calculation is a hessian matrix, and a set of frequencies, intensities and normal modes (the IR spectrum). The hessian matrix may be used in subsequent calculations (for example, to help the search for a transition state). ADF will calculate the frequencies analytically by default. You can also use a numerical scheme. To select this option use the 'Task: Frequencies' panel. You can read more about frequencies calculations in the ADF Users Guide. Geometry OptimizationPerform a geometry optimization. This optimization is done using either Cartesian, Internal or Delocalized coordinates. You can select which coordinate type to use in the Coordinates panel. Often the Delocalized coordinates seem to work best. You can read more about geometry optimizations in the ADF Users Guide. IRC (Intrinsic Reaction Coordinate)Follow the intrinsic reaction coordinate from a transition state. You can read more about an IRC calculation in the ADF Users Guide Linear TransitPerform a linear transit calculation. You need to select one or a few coordinates (typically using Internal coordinates). For these coordinates you specify their range, and you specify a number of linear transit steps. You can do this using the Linear Transit panel. The result of the linear transit calculation is a series of optimized geometries. You can use ADFmovie to show these. You may set up a new calculation with ADFinput starting from one of those geometries, for example to have a better starting point for a transition state search. To do this, select that geometry using ADFmovie. Next, use the 'Transfer Coordinates to ADFinput' to use that geometry in ADFinput. You can read more about linear transit runs in the ADF Users Guide. Properties OnlyThis task will set up a post-ADF property program calculation. Can only be used when the appropriate .t21 or, in some cases, .t10 file is present. You can read more about the property programs in the Properties documentation. Single PointPerform a single point calculation (just one geometry). Transition State SearchPerform a transition state search. You can read more about transition state searches in the ADF Users Guide. StructuresWith the Structure tool (the button with the benzene like graph) you can quickly add molecular fragments to your molecule. When you have selected a structure from the menu, there are different ways in which they can be used. Replacing an existing atomAfter selecting a structure from the structure menu, the structure will replace any double-clicked atom. So, to change a methane into an ethane, select the methyl structure and double-click on one of the methane hydrogens. You can add structures in the same way using the atom pop-up menu. By right clicking on an atom (or selection), you can choose a structure from the pop-up menu. The atom (or every atom in the selection) will be replaced by the structure. This feature will not work with the metal-complexes and whole amino acids. If you press spacebar, the last structure tool is selected again. You can then directly use it again by double-clicking on another atom. Left-click in empty spaceThis will paste the structure at the desired spot. In most cases, one of the atoms in the structure will be selected. The selected atom, defined as the origin of the structure, is the same atom that will replace the atom that is double-clicked. When a molecule is already present, a potential bond will appear so that you can connect the structure to the molecule. If no atom in selected, it means that the 'replacing atom' is not defined, as is the case with the metal complexes. If you press spacebar, the last structure tool is selected again. You can then directly use it again. Metal ComplexesIn the 'Metal Complexes' submenu of the structures menu, you will find many typical transition metal complex geometries that can serve as a good starting geometry. The dummy atoms, which define the geometry, can be conveniently replaced by structures from, for example, the 'Ligands' submenu. The metal atoms cannot be used to replace an existing atom, since no atom is defined as the 'replacing atom'. Dummy atoms and Multidentate ligandsDummy ("Xx") atoms are treated a little different when used in structures. A dummy atom will not replace an existing atom when it is defined as the 'replacing atom'. Instead, the double-clicked atom will remain and will accept the bonds that the dummy atom had in the structure. Thus, the dummy atom in the structure will be replaced instead of the atom that is double-clicked. This behavior is utilized in the multidentate ligands, which can be added to a bare metal center. The dummy atom disappears and the ligand is bonded to the metal via the bonds that were previously located on the dummy atom. Your own structuresYou can make your own structure library very easily. First (before starting ADFinput) define an environment variable 'SCM_STRUCTURES'. It should point to some directory in which to search for possible structures. When you start ADFinput, the $SCM_STRUCTURES directory INCLUDING all subdirectories will be searched for structures. A structure is stored in an .adf file, you can just use any .adf file that you have created yourself. The structures pull-down menu will have the same structure as the subdirectories within $SCM_STRUCTURES. One way to use this feature: set SCM_STRUCTURES to $HOME. Automatically any .adf file that you saved somewhere in your home directory will be found. However, if you have many files the start-up of ADFinput will be significantly slower since it needs to search all your files. In that case it is more convenient to make a special directory in which you put the .adf files that you wish to show up in the Structures menu. To be able to actually use the structures as described earlier, it is necessary to define one of the atoms as having xyz-coordinates (0,0,0). This will be the atom that will actually appear at the spot of the atom that is replaced by the structure. To do this, simply select the atom and use the 'Set origin' command from the Edit menu. Next, save the structure in $SCM_STRUCTURES. As mentioned above, dummy atoms behave a little different when defined in this way. SymmetryThe current implementation of symmetry in ADFinput is still in a very early stage: using it is somewhat complicated, and sometimes it does not work as expected. First you need to define the point group that you want to use for your molecule. You do this by selecting the group name from the symmetry pull-down menu (initially the menu reads 'Nosym'). Next you need to define one or two operators for the selected group. In the symmetry menu you can see what operators you need to define. Make sure that the (symmetry) origin of your molecule is set correctly (use the SetOrigin menu command). 1 atom selected: this defines the axis through center of molecule and the selected atom. This is the axis that will be used when you define a rotation axis. When you use it to define a mirror plane, the plane perpendicular to this axis through the origin of your molecule will be used. 2 atoms selected: defines an axis that will be used either as rotation axis, or as normal axis to a mirror plane through the origin. 3 atoms selected: defines a plane that will be used as mirror plane (shifted to the origin if required), or defines an axis for rotation (through the origin, in the direction of the normal vector of the plane). Next you can use the symmetry commands: Symmetrize: try to update the coordinates of the current atoms so that the molecule indeed has the required symmetry. Warning: if atoms are missing this will be resolved by moving equivalent atoms to the origin ... Add symmetry equivalent atoms: generate all missing symmetry equivalent atoms to produce a molecule with the required symmetry. The existing atoms may be slightly moved to enforce perfect symmetry. Molecule Editor TricksSelectingYou can make or change a selection using the mouse or using menu commands. Making a selection with the mouse: see Selecting Making a selection with a menu command: see Edit Menu Pop-up menus: Select all similar elements or all bonds by using the pop-up menus. Delete an atomSelect the atom (click on it), and press the Backspace key. Delete a bondSelect the bond (click on it), and press the Backspace key. Delete the selectionMake your selection, and press the Backspace key. Make a bondTake one of the atom tools. Next click once on the first atom you want to connect. You will enter the bonding mode (the line to the mouse position from the atom you just clicked on will be your visual cue for the bonding mode). Next click on the atom you want to make the bond to. The bond will be created, and you will revert to the normal select mode. Make a bond, alternative methodSelect the two atoms that you wish to be bonded together. Select the 'Add Bond' command from the 'Edit' menu or press ctrl-l. Change the bond typeSelect the bond or bonds to change. Next do one of the following to change the type of the selected bonds:
Move an atom (possibly perpendicular to the screen)First select the atom that you want to move. Next, translate (middle mouse button, or alt left mouse button), but start with the mouse on the atom that you want to move. If you wish to move the atom perpendicular to the screen: use the right mouse button (or command left mouse button) and move the mouse up or down). This is equivalent to zooming. Rotate or translate the selectionFirst make your selection. Next rotate, translate or zoom as usual, but start with the mouse in the selection. So if you click and drag the selection, ONLY the selection will be rotated or translated. If you click and drag anywhere else the whole molecule will be rotated or translated (actually, only your viewpoint). If you 'zoom' the selection you are really moving the selected objects perpendicular to the screen (in or out the screen). Run ScriptSave your input using the Save or Save As ... menu commands. Your input will be saved in a file with the name you specify, and at the same time a run script will be saved. It has the same name, but with '.run' appended. To execute your calculation execute this run script. You can also use the 'Run' command from the 'File' menu: it will save the run script first, and then execute it on your local machine, and start ADFtail to follow the execution (showing the logfile). In the panel 'Files (Restart)' you can specify what files to save at the end of the run script. By default, TAPE21 (result data), TAPE41 (grid data for visualization) and TAPE13 (checkpoint information) are saved. If the environment variable SCM_RESULTDIR has been set, the run script will change into that directory. Next it will run from there, and all result files will be stored in that directory. If the environment variable SCM_RESULTDIR has not been set, the run script will execute in the directory where it is started, and the result files will also be located in that place. Input options remarksEmpty fieldsSome input fields do not have a value from the default Preset. In those cases ADFinput does not specify the value, but leaves the value to be determined by the ADF program. CoordinatesThe coordinates panel shows the coordinates corresponding to the molecule visible in the molecule display. You may edit the coordinate values here as well. Besides the values you can also change the order of the atoms, using the 'Move Atoms' buttons. You may select to use Cartesian, Internal or Delocalized coordinates. For internal coordinates you can currently only edit the values for bond lengths and angles, not the connection information. You can, however, change the order of the atoms. The Internal coordinates matrix will be recalculated each time the order is changed. The connection matrix will make as much use as possible of the actual bond information. If possible, vicinal dihedrals will be shown and groups such as methyls will be fully rotatable using one dihedral. If there are separate molecules present, the first atom on the second fragment will be connected to the first on the first fragment. This can be a useful trick to quickly define a certain distance. The ordering of atoms in Cartesian, Internal and Delocalized coordinates is identical. Obviously the order is only important if you are going to use Internal coordinates. If you will optimize the geometry (with ADF), the program will perform this optimization in the coordinate type you have selected here. Thus, the Cartesian, Internal or Delocalized pull-down menu is not only for display purposes, but determines the optimization method used. By checking the checkboxes next to the coordinates you can freeze those coordinates during a geometry optimization. You can select atoms using the coordinates panel as well as in the molecule pane. The coordinate lines for atoms that are selected will be highlighted in yellow. User InputYou can use the User Input field to specify any kind of text. The text will be appended without any change to the end of the ADF input. This way, you may access some keys that are not (yet) available in ADFinput. For example, you can use it to specify the OCCUPATIONS key once you know the symmetries of the orbitals. Note that at this point in time you can only add text to the ADF input file, not to the input of any of the property programs. Protein QMMM calculations with PDB filesIn the Protein panel you can select a PDB file to be used. That PDB file will be loaded and analyzed using the pdb2adf program. This means you have to make sure that 'pdb fragment files' are available for each non-standard residue, as required by pdb2adf. With the controls in the Protein panel you can select which Amber type to use for the different residues, and what residues and / or atoms to put in the QM and MM regions. You can also add a solvent to your calculation. Next, you can use the QMMM panel to set up other technical details of the QMMM calculation.
Currently, the protein is NOT further integrated with the molecule editor. Thus, you can not use the edit tools to change atoms in the QM or MM region. You will need to edit the PDB file. ADFviewIntroductionADFview is a small utility program, which provides some basic visualization tools in 3D space. It will enable ADF and BAND users to visualize their results: SCF densities, orbitals, electrostatic potentials, and any other property that is available as a scalar value over a grid. The property fields may be available on a 'TAPE41' file, with .t41 extension. Alternatively, they can be computed from a 'TAPE21' file, with .t21 extension, as required by ADFview. For BAND calculations the property fields can be computed from a 'RUNKF' file, with .runkf extension. Many preferences (background color, molecule resolution, etc) are shared with ADFinput and BANDinput. You can use ADFinput or BANDinput to change these preferences, and once saved ADFview will also use these. Starting ADFviewIf you have installed the ADF package correctly, the adfview command is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFview program with the following command: adfview [filename] The filename is optional. ADFview only handles files of with extension .t21, .t41 or .runkf If a file name is given, ADFview will read the file and produce an image of your molecule just as ADFinput (or BANDinput) does. However, since neither old .t21 (before ADF2006), .t41 nor .runkf contains bond information, ADFview will in those cases just make a guess at the bonds to show. If you use a .t21 file that has been created using the ADF-GUI 2006 and matching ADF, the bond information will be read from a .t21 file. These bonds are the bonds as defined by the user using ADFinput. A .t21 file is a result file produced by ADF that contains most results of the ADF calculation. The data is not yet in field format. ADFview knows what kind of fields can be generated from the data present in a .t21, and will offer those fields. When you select such a field, ADFview will calculate the field data (the function values on a 3D grid) on the fly (using the DENSF program). A .t41 file is a file produced by DENSF that contains field information: values of some function on a 3D grid. A single .t41 file may contain many fields, and ADFview will make all fields available that are present in the .t41 file. A .runkf file is a result file produced by BAND that contains most results of the BAND calculation. The data is not yet in field format. ADFview knows what kind of fields can be generated from the data present in a .runkf, and will offer those fields. When you select such a field, ADFview will calculate the field data (the function values on a 3D grid) on the fly (using the BAND program again). An alternative method to start ADFview: select the View command from the SCM menu. It will start using the .t21 file belonging to the calculation you were handling. In case of a BAND calculation it will start using the .runkf file belonging to the calculation you were handling. Menu commandsFileOpen...Open a .t21, a .t41, or .runkf file to use for visualization. You can have only one file open at a time. If you open another file, the current file is closed (including any fields you are currently viewing). Save Picture...Save a picture of visualization area in a file. The format used to save your picture is determined by the extension of the file name you specify. If you do not specify a known extension, it will use the standard picture format as specified using the 'Default Picture Format' menu. Default Picture FormatUse the submenu to select the format to use when saving a picture. Note that this is just the default to use, the user specifies the format with the extension. When the extension is not recognized (or when no extension is specified) the default format will be used. Picture ResolutionUse the submenu to select the resolution that you want to use when saving a picture. QuitQuit ADFview. Nothing will be saved. AddWhen you add a visualization item, below the picture a new horizontal bar will appear with controls. These controls determine the details of the item you have added: what field to use for visualization, isovalues, colors, surface properties, etc. IsosurfaceAdd an isosurface: a surface through a field connecting all points with same value (the isovalue). For example, an isosurface showing the SCF density of your molecule. The control bar has the following controls from left to right: Show/Hide checkbox (default checked: the isosurface is visible). Wireframe checkbox: if checked, show wireframe instead of solid surface. Isosurface pull-down menu: Delete command to delete the surface, Show details will add an additional control-bar with more controls, and Hide details will remove the additional bar. Field pull-down menu: use it to select what field to make an isosurface from. In the field menu you may notice that all listed fields have checkboxes in front of them. These will be checked if the field is available. If not checked, the field will be calculated in the background when you select it. Once a field is calculated, it will remain available as long as you do not open another file or quit ADFview. The isovalue defining the isosurface. The details bar contains the following controls: Opacity: determine the opacity of the surface. If less then 100% you can look through the surface. Note that often you will get visual artifacts if the value is not 100. Ambient: amount of ambient (non-directional) light (0-100). Diffuse: amount of diffuse (directional) light (0-100). Specular: strength of highlights (0-100). Power: extent of highlights (specular power). Isosurface: ColoredAdd an isosurface: a surface through a field connecting all points with same value (the isovalue). The isosurface will be colored by a second field. For example, an isosurface showing the SCF density of your molecule, colored by the electrostatic potential. The control bar has the following controls from left to right: Show/Hide checkbox (default checked: the isosurface is visible). Wireframe checkbox: if checked, show wireframe instead of solid surface. 'Isosurface: Colored' pull-down menu: Delete command to delete the surface, Show details will add two additional control bars with more controls, and Hide details will remove the additional bars. Field pull-down menu: use it to select what field to make an isosurface from. The isovalue defining the isosurface. Field pull-down menu: use it to select what field to color the surface with. Two numbers: the range of the color field used for mapping colors. Log checkbox: use a logarithmic color scale. Bar checkbox: show a color bar as legend for the color field. The first details bar contains the same controls as for a normal Isosurface. The second details bar contains the controls defining the mapping of the color field to a color. The color is specified using the HSV color space. The hue is what is normally thought of as color. Saturation is the amount of gray, white, or black that is mixed into the color. Zero saturation indicates no hue, just gray scale. The value component of the HSV space is a measure of its brightness. The HSV color space is normalized. Color Scale pull-down menu: four different presets of coloring settings (color scale, gray scale, white or black). Hue (two numbers): the lower end of the color field maps to the first hue value, the upper end maps to the second hue value, and the other values are generated linearly (or logarithmically) in between. Saturation (two numbers): the lower end of the color field maps to the first saturation value, the upper end maps to the second saturation value, and the other values are generated linearly (or logarithmically) in between. Value (two numbers): the lower end of the color field maps to the first intensity value, the upper end maps to the second intensity value, and the other values are generated linearly (or logarithmically) in between. Isosurface: Double (+/-)Add a double isosurface: just two isosurfaces at the same time, of different colors, through the same field. One isosurface corresponds with the chosen isovalue, the other one with the negative of that value. The main control bar is identical to the control bar of a normal isosurface. If you show the details, you will find that in addition to the controls available for a normal isosurface, you can also specify coloring information. In this case, the two numbers for the HSV colors define the colors of the negative and positive isosurface. Cut Plane: ColoredAdd a plane, and color the plane with some field. The control bar has the following controls from left to right: Show/Hide checkbox (default checked: the cut plane is visible). Wireframe checkbox: if checked, show wireframe instead of solid surface. Not very useful. 'Cut Plane: Colored' pull-down menu: Delete command to delete the surface, Show details will add two additional control bars with more controls, and Hide details will remove the additional bars. Field pull-down menu: use it to select what field to color the plane with. Position plane checkbox: if checked, in the picture handles will appear. Using these handles you can orient and move the cut plane. Uncheck to remove the handles. With atoms: press this button to orient the plane with 1, 2 or 3 atoms selected. With 1 atom selected move the plane to go through that atom. With 2 atoms selected, the axis between these atoms defines the plane normal, and it will be positioned exactly between the two atoms. With 3 atoms selected, move the plane such that all three atoms are in the plane. Two numbers: the range of the color field used for mapping colors. Log checkbox: use a logarithmic color scale. Bar checkbox: show a color bar as legend for the color field. The details control bar contains the coloring controls, as for a colored isosurface. Cut Plane: ContoursAdd a plane, and on that plane show contour lines for the requested contour values of some field. The contours will be colored by the value of the field. The control bar is the same as for a colored cut plane, with the addition of the number of contours. The details bar contain coloring information, as before. And an additional details bar is present to change the appearance of the contours: you can make the contour lines thicker (with line width), or choose to use dots of a specified size instead of lines. Note that activating the dots option makes rendering much slower. Cut Plane: Contours (+/-)Add a plane, and on that plane show contour lines for the requested contour values of some field. In this case, the positive and negative contours are shown in a different way, determined by the controls. All controls are identical to the controls of a contour cut plane. The behavior is different: you specify the number and range of positive contours, possibly using a logarithmic scale. ADFview will automatically generate negative contours as well with similar values. All positive contours are drawn using one color, and all negative contours are drawn with a different color. The coloring controls determine the colors of the negative and positive contours. Using the Dashed checkbox, dashed lines will be used for the negative contours. This means that you can use one color (black for example) for all contours and still distinguish between the negative and positive contours. Spinor: spin magnetization densityOnly accessible in case of a spin-orbit coupled calculation with a TAPE21 (.t21) file to visualize a spinor. Visualization of spinors is more difficult than visualization of orbitals. A spinor Ψ is a two-component complex wave function, which can be described with four real functions φ: real part α φαR, imaginary part α φαI, real part β φβR, imaginary part β φβI:
The density ρ is: ρ = Ψ† Ψ The spin magnetization density m is: m = Ψ† σ Ψ where σ is the vector of the Pauli spin matrices σx, σy, and σz. A spinor is fully determined by the spin magnetization density and a phase factor eiθ, which both are functions of spatial coordinates. The (square root of the) density and spin magnetization density are visualized as a double isosurface and a vector field respectively. The phase factor eiθ, reduced to a plus or minus sign, is visualized with the double isosurface and with the color of the vector field. The main control bar is identical to the control bar of a normal isosurface. If you show the details, you will find that in addition to the controls available for a normal isosurface, you can also specify coloring information. In this case, the two numbers for the HSV colors define the colors of the minus and plus sign. Add BondFirst select two atoms. Next use this command to add a bond. This is for visual purposes only. Delete BondDelete the selected bond. Mainly to correct ADFview if it mistakenly is showing some bond that really should not be present. FieldsCalculatedCreate a new control bar where you can define a new field as some mathematical function of one or two existing fields. Once the field is defined in this way, you may use it in any place where a field is used. The mathematical operations are split in three groups: operations between two fields (+, -, /, *, min, max), operations on one field (abs, square, sqrt, sin, cos, invert, log, exp) and operations between a constant and a field (+, *). Once you have calculated a field, you may also use it in another calculated field. InterpolatedCreate a new control bar where you can define a new field as an interpolated field of an existing field. Using the interpolation you can either increase or reduce the number of grid points (for respectively a smoother picture, or for faster rendering).
The controls are simple: select the field to interpolate, select either linear or cubic interpolation, and select a interpolation factor. A factor of 2.0 means that in every direction you will get twice as many points, thus your grid will be 8 times as big. Similarly, specifying a factor of 0.5 will reduce the size of your grid by a factor of 8. GridDefine the grid resolution that should be used when calculating fields in the background. A fine grid produces the most accurate results, but might be slow for big molecules. A coarse grid does not look as good, but will be much faster for big molecules. When you change the Grid choice, the fields that have already been calculated will not be recalculated. Sort byIn the field menus in the control bars you will have a list of all MOs. They are sorted in the way you select here (either by energy or by symmetry). ViewStandard View commandsShow Molecule detailsAdds a control bar below the picture with some controls that determine how your molecule is shown. You can use it to hide all atoms, hide all bonds, or scale the atoms and bonds. Show Scene LightAdds a control bar below the picture with some scene light controls. You may activate a scene light: this light will be in a fixed position with respect to your molecule. Using the controls, you may reposition the light, and you can set the relative intensity of the scene light and normal light source. PeriodicIf you are visualizing BAND results (from a .runkf file):
Auto UpdateWhen the auto update mode is enabled (the default situation), the display is continuously updated when you make changes. Sometimes this update may be slow, for example when updating means that new isosurfaces need to be computer for a large grid. As you probably will make more changes (fix colors, set isovalues, change field to use, etc) the auto-update feature may become a pain. If you uncheck the Auto Update option, no more updates will be performed. To refresh the screen, either press Return, or use the Update command from the field menu. UpdateForce a refresh of the screen. This will only be required when the auto update mode has been disabled. HOMOGenerate a double isosurface showing the HOMO orbital. If the HOMO is degenerate, only one of the degenerate orbitals will be shown. When you use the HOMO or LUMO menu command, the same visualization bar line will be used. LUMOGenerate a double isosurface showing the LUMO orbital. If the LUMO is degenerate, only one of the degenerate orbitals will be shown. When you use the HOMO or LUMO menu command, the same visualization bar line will be used. HelpThe help menu provides an easy way to get to information about the ADF-GUI. It will start a browser on your local machine, and connect to the SCM web site to get information. Pop-up menusStandard pop-up commandsCompare fields from different ADF calculationsImagine you have performed two (or more) different ADF calculations, and you wish to compare some of the resulting fields (orbitals, densities, ...). At the moment, ADFview can handle only one .t41 file at a time. You can use the KF utilities to combine fields into one file, and use ADFview to visualize the fields (including difference fields etc). In more detail:
If you need more information on the KF utilities (dmpkf, udmpkf, cpkf) or the DENSF program please check the documentation on the web site: ADF2006 documentation. Temporary FilesADFview normally will run DENSF or BAND in the background. This means that it needs scratch space to store inputs and result files to be visualized. After normal termination of ADFview (using Quit) all scratch files will be removed. The scratch files will be created in the following location:
ADFspectraIntroductionADFspectra shows the spectra calculated by ADF. Currently it can show IR, Raman, excitation and CD spectra, as well as a DOS plot. For some spectra (for example for IR spectra) it can also provide additional information, like a visualization of the normal modes (using ADFmovie) or showing orbitals involved. Starting ADFspectraIf you have installed the ADF package correctly, the ADFspectra is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFspectra program with the following command: adfspectra [filename] The filename is optional. ADFspectra handles the ADF binary TAPE21 files (.t21). There is a second possibility to start ADFspectra if one of the GUI modules has already been started. All ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. Using this SCM menu, ADFspectra can be started by selecting the 'Spectra' command. Zooming in or outTo zoom in any of the spectra use the mouse and drag a rectangle around the area that you are interested in. Both the horizontal and vertical axes will be adjusted to your selection. To zoom out, press and hold the mouse button, or right-click and hold, somewhere in white space in the spectrum. A pop-up menu will appear that you can use to zoom out, or to reset the zoom to the default zoom range. Peak width and shapeUse the pull down menu at the bottom of the window to choose either a Gaussian or a Lorentzian peak shape. In the input field next to it you can set the required peak width (in units matching the currently active units for the horizontal axes).The peak is normalized such that the surface between the peak is 1.0. Scaling peak positionsYou can scale all peak positions with a constant factor by adjusting the Scaling factor in the lower left corner of the window. Axes menuHorizontal UnitSelect the unit that you want to use for the horizontal axes (the energy / frequency axes). Flip Horizontal or VerticalChange the horizontal direction (from low to high frequencies or the reverse). You can also flip the vertical axes. Save PostscriptSave the current spectrum as a postscript file. Export XY valuesExport the current XY values (in the resolution matching the current picture) to a text file so that you can use it in your preferred graphing application. DOS (density of states)Select the 'DOS' command from the 'Spectra' menu. Part of the results of the calculation is typically a large number of orbital energies. These may be graphically represented as a DOS (density of states). The little red line below the horizontal energy axis corresponds to the Fermi level (the highest occupied orbital). The height of the peaks depend on the number of peaks close together (real or accidental degeneracies). When you move the mouse above a peak, a pop-up will provide detailed information. When clicking on a line in this pop-up window, the corresponding orbital will be shown using ADFview. The orbital energies, with their symmetry and occupation numbers, are also available from the menu. Vibration (IR spectrum)Select the 'Vibration' command from the 'Spectra' menu. This is only possible if ADF has calculated the IR frequencies. The red lines on the baseline indicate the peak positions as calculated by ADF. The peak positions, with their symmetry and intensity information, is also available from the menu. If you move your mouse above a peak, a pop-up window will show more information about that peak. If you click on a normal mode shown in this pop-up window, ADFmovie will show this particular normal mode. You can also click and hold the mouse button (or right-click) on the peak itself. A pop-up menu will appear, and you may select the normal mode to visualize from that menu. If you just click on a peak all normal modes contributing to that peak will be shown. Optical spectrumSelect the 'Excitation' command from the 'Spectra' menu. This is only possible if ADF has calculated the excitation energies. When you position your mouse above a peak, a pop-up window will appear showing detailed information about that peak. When you click on a line with a particular contribution in that pop-up window, ADFview will show the orbitals involved in that transition. CD spectrumSelect the 'CD' command from the 'Spectra' menu. This is only possible if ADF has calculated the circular dichroism spectrum. RamanSelect the 'Raman' command from the 'Spectra' menu. This is only possible if ADF has calculated the Raman spectrum. ADFmovieIntroductionADFmovie is a small utility program, which follows geometry steps as performed by ADF during geometry optimizations, IRC calculations, etc. Actually, it will display just any series of changing geometries, and is also used to display normal modes calculated with a frequency calculation. Starting ADFmovieIf you have installed the ADF package correctly, the ADFmovie is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFmovie program with the following command: adfmovie [filename] [-loop] [-nobondupdates] The filename is optional.
ADFmovie handles ADFmovie files (.amv) and ADF logfiles (.logfile),
both types are text files, and the ADF binary TAPE21 files (.t21). There is a second possibility to start ADFmovie if one of the GUI modules has already been started. All ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. Using this SCM menu, ADFmovie can be started by selecting the 'Movie' command. Buttons
Input FilesTAPE21 and logfileIf a TAPE21 file (ADF binary) or an ADF logfile (text file) is selected, ADFmovie displays the series of the changing geometries in the specified file. Typically this will be the change in geometry of a molecule as a result of a geometry optimization, an IRC run, or a frequency run. If it is generated with ADFinput, the ADF logfile file will have a .logfile extension, and the ADF data result file TAPE21 will have the .t21 extension. ADFmovie filesAt the moment the ADFmovie files (.amv) are generated only by ADFspectra, if the vibrational spectrum is shown and one of the normal modes is selected. If this is the case the -loop option of adfmovie is selected. It is easy to make an ADFmovie file yourself, since it is just a text file
with series of coordinates, for several frames of the movie. water geometry 1 H 0.0 0.0 0.0 H 1.0 0.0 0.0 O 0.0 2.0 0.0 water geometry 2 H 0.0 0.0 1.0 H 0.0 1.0 0.0 O 3.0 0.0 0.0 water geometry 3 H 0.0 0.0 0.0 H 0.0 1.0 1.0 O 6.0 0.0 0.0 Note: a title (like water geometry 1) should be provided for each new geometry, and an empty line should separate the different geometries. Geometry InformationUsing the mouse you can select atoms. If you select some atoms the corresponding geometry information is shown at the bottom of the window: distance, angle or dihedral angle. When you play a movie this information will continuously be updated. Menu CommandsFile: Open...Select a file to open, closing the currently visible file. File: Save Geometry...This command will save the coordinates of the currently visible frame in a file (using a simple xyz format). File: Update Geometry in ADFinputOpen ADFinput with the matching .adf file, and update the coordinates with the coordinates of the currently visible frame. File: Save Picture...Save a picture of your molecule (only the drawing area with your molecule, no input options) in a file. The format used to save your picture is determined by the extension of the file name you specify. If you do not specify a known extension, it will use the standard picture format as specified using the 'Default Picture Format' menu. File: Save Movie Frames...Perform a Save Picture command for all frames in the move. A sequence number will be appended to the filename you specify. You can use an external program to link these pictures together to a real movie. File: Default Picture FormatUse the submenu to select the format to use when saving a picture. Note that this is just the default to use, the user specifies the format with the extension. When the extension is not recognized (or when no extension is specified) the default format will be used. File: Picture ResolutionUse the submenu to select the resolution to use when saving a picture. File: QuitStop ADFmovie. View: Standard CommandsView: Converged Geometry OnlyIf you are showing a movie from a linear transit or IRC calculation, show only the optimized geometries. Pop-up: Standard CommandsADFlevelsIntroductionADFlevels shows you a diagram of the energy levels (orbital energies) of your molecule. It may also show the levels of the fragments used in a calculation, or you may show the energy levels of different molecules at the same time for comparison. ADFlevels can also show how a molecular level is composed of fragment levels (an interaction diagram). Starting ADFlevelsIf you have installed the ADF package correctly, ADFlevels is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFlevels program with the following command: adflevels [filename] The filename is optional. ADFlevels only handles TAPE21 files with extension .t21 . There is a second possibility to start ADFlevels if one of the GUI modules has already been started. All ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. Using this SCM menu ADFlevels can be started by selecting the 'Levels' command. ADFlevels windowStacks: Molecule, Fragment types, FragmentsAll levels that are shown are organized in 'stacks': all levels from a molecule or fragment are shown in one (vertical) stack. You may have several stacks visible: one or more molecule, fragment types or fragments. A molecule stack shows the energy levels of a molecule. These levels correspond one-to-one to molecular orbitals, and using pop-up menus (click and hold) you may instruct ADFlevels to show a particular molecular orbital. A fragment stack shows the energy levels for a particular fragment. If you have more then one of these fragments in your molecule you may see several of these stacks. The stacks will be identical, but with different interaction lines to the molecular levels. A fragment type stack shows the energy levels for a particular fragment type. Your molecule may contain one or more fragments of this type. Often it is convenient to collapse individual fragment information into fragment type information: it greatly reduces the clutter. You control which stacks are visible using menu commands or pop-up menus. Mouse interactionZoomingYou can zoom in by dragging a rectangle with the mouse. When you release the mouse button, the energy scale will be adjusted to the region that you indicated. You can only zoom the energy scale. SelectingTo select a stack, click on its name at the bottom of the window. To select a level, click on it. Shift clicking on a level will add that level to the current selection, or remove it if it was already selected. To select a group of levels in one time: shift - drag with the mouse a rectangle around the levels that you want to select. Moving a stackIf you click and start dragging in the name of a stack, you can reposition a stack and thus change the order in which they are shown. Menu commandsFile: Open...Close the current project and select a new tape21 file to open. File: Add...Select a new tape21 to open. This will be added to the same diagram so you can compare two systems. File: Save Postscript...Save the current diagram as a postscript file. File: QuitStop and quit ADFlevels. Axes:Reset ZoomNormally you do not view all levels, but you are zoomed in. Use the Reset Zoom command to reset the zoom view to the default value. Note that more control about zooming out is available from a pop-up menu available for a stack. View:InteractionsShow or hide interactions for the selected levels. If nothing is selected, show all interactions. View:OccupationsShow or hide the arrows indicating the occupations of the selected levels. If nothing is selected, it applies to all levels. View:LabelsShow or hide the labels for the selected levels. If nothing is selected, it applies to all levels. View:FragmentsShow all real fragments (not fragment types) for your molecule (thus typically many stacks). The fragment types will remain visible as long as you do not hide them. View:Fragment TypesShow the selected fragment type. View:Hide StacksHide the selected stack (no matter what kind). You first need to select the stack, you do this by clicking on the name of the stack at the bottom of the window. HelpProvide quick access to the documentation on the SCM website. Pop-up menusYou activate pop-up menus by pressing the (left) mouse button on an object, and keep the mouse button pressed down for some time until the menu pops up. Background (white space) pop-upReset zoom for entire diagram. Stack pop-upMost commands are evident. The shift stack command will allow you to offset all energy levels of a particular stack with a constant value. Level pop-upMost commands are alternatives for regular menu commands, except for the orbitals listed. If you select an orbital that orbital will be shown using ADFview. You can also show all orbitals (in the case of a degenerate level) at once. ADFtailIntroductionADFtail is a (very) small utility program, which makes it possible for ADF and BAND users to follow the progress of an ADF or BAND calculation (similar to the UNIX tail -f command) by showing the end of the ADF or BAND logfile. Starting ADFtailIf you have installed the ADF package correctly, ADFtail is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the ADFtail program with the following command: adftail [filename] The filename is optional. ADFtail only handles text files, but is mainly useful for the logfile generated by ADF or BAND. If it is generated with ADFinput, the ADF or BAND logfile file will have a .logfile extension. There is a second possibility to start ADFtail if one of the GUI modules has already been started. All ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. Using this SCM menu ADFtail can be started by selecting the 'Logfile' command. ADFtail windowThe ADFtail window is the ADF or BAND logfile, which is generated during an ADF or BAND calculation and flushed after (almost) each message that is sent to it by the ADF program. Consequently the user can inspect it and see what is going on without being delayed by potentially large I/O buffers. Each message contains date and time of the message plus additional information on how far the calculation has progressed. In the ADFtail main window the last part of the ADF or BAND logfile is shown. Using the scroll bar you can move around in a linear version. At this point using ADFtail is equivalent to using any WYSIWYG-editor. If the logfile file grows during a calculation, ADFtail will update itself and show the text file as it grows (similar to the UNIX tail -f command). BOBIntroductionBOB is a small utility program, which makes it easier for ADF and BAND users to browse through the output of an ADF or BAND calculation. When loading a file, either at startup or by using the File/Open command, BOB scans the entire file and locates many special points of interest in this file. All these points are linked to menu entries. These menu entries are organized to make it easier to find the entry you are looking for. Furthermore, still during this initialization phase, BOB will try to detect the different parts in an output file. For example, many outputs will consist of the output from one or more ADF Create runs followed by one or more molecular runs. BOB will find these parts and put them in its 'Include' menu. Starting BOBIf you have installed the ADF package correctly, the Basis Output Browser BOB is located in $ADFBIN. If $ADFBIN is included in your PATH environment variable, you can start the BOB program with the following command: bob [filename] The filename is optional. BOB only handles text files, but is mainly useful for the output file generated by ADF or BAND. If it is generated with ADFinput the ADF output file will have a .out extension. If it is generated with BANDinput the BAND output file will have a .out extension. There is a second possibility to start BOB if one of the GUI modules has already been started. All ADF-GUI modules have the SCM menu on the left-hand side, on most systems represented by a small SCM logo. Using this SCM menu BOB can be started by selecting the 'Output' command. BOB windowMain WindowIn the BOB main window the complete output file is shown. Using the scroll bar you can move around in a linear version. At this point using BOB is equivalent to using any WYSIWYG-editor. Click on Marked ItemsThe points of interest in the file have also been marked visually. Clicking on one of them will jump to the next point of interest of the same kind. Shift-Clicking will do the same but jumping to the previous point of interest. Include MenuThe Include menu is often very informative since it provides at a glance the overall structure of the file you are looking at. If you select any of the parts BOB will jump to that part in the file, and it will restrict all operations (except a new Restrict command) to this part. This makes it very easy to study a single part of the output file without getting lost in another part. Other MenusThe other menus (Properties, Iterations, except File and Edit) contain the special markers (Points of Interest) which have been detected when opening the file. Choosing one of their menu items will jump to that item, or beep if that is not possible (because you included only part of the output to view using the Include menu). The search will wrap around. Using the BOB menus you can find easily what you are looking for. The property menu gives access to all calculated properties, including excitation energies, polarizabilities, NMR results and bonding energy analysis. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||