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Using ADFLaunch
To use one of the ADFLaunch modules, you can simply start up the application by
double clicking.
A 'Modules Selection Panel' will appear, which you can use to select the module
you wish to start.
This will start up the module without any data file.
To open a data file with ADFLaunch you have a number of choices.
If the file has an appropriate ADF extension (e.g. t21), you can simply double
click on it in 'Finder', and it should open in 'ADFLaunch'.
Some file types can only be opened by a single ADFLaunch module, and for these
files the appropriate module will be launched.
Other file types can be opened in more than one ADFLaunch module,
and in such cases, you will be prompted to choose the module you wish
to use to open the data file.
You can also open ADF data files from within the ADFLaunch application,
by selecting 'Open...' from the 'File' menu.
If ADFLaunch cannot assign a unique module to the file,
it will prompt you to choose one to use for opening the file.
Every good Mac application supports drag-and-drop, and ADFLaunch is no exception.
Drag one or more data files onto the ADFLaunch icon, either in 'Finder'
or the 'Dock', and they will be opened.
You can also use the 'Dock' menu of ADFLaunch to start ADFLaunch modules.
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