3.6. Public functions

This chapter gathers information about publicly visible functions that can be used in PLAMS scripts.

init(path=None, folder=None)[source]

Initialize PLAMS environment. Create global config and default JobManager.

An empty Settings instance is created and added to public namespace as config. Then it is populated with default settings by executing plams_defaults.py. The following locations are used to search for the defaults file, in order of precedence:

  • If $PLAMSDEFAULTS variable is in your environment and it points to a file, this file is used (executed as Python script).
  • If $PLAMSHOME variable is in your environment and $PLAMSHOME/utils/plams_defaults.py exists, it is used.
  • If $ADFHOME variable is in your environment and $ADFHOME/scripting/plams/utils/plams_defaults.py exists, it is used.
  • Otherwise, the path ../../../utils/plams_defaults.py relative to the current file (common.py) is checked. If defaults file is not found there, an exception is raised.

Next, a JobManager instance is created as config.jm using path and folder to determine the main working directory. Settings used by this instance are directly linked from config.jobmanager. If path is not supplied, the current directory is used. If folder is not supplied, the string plams. followed by PID of the current process is used.

Warning

This function must be called before any other PLAMS command can be executed. Trying to do anything without it results in a crash. See also Master script.

finish(otherJM=None)[source]

Wait for all threads to finish and clean the environment.

This function must be called at the end of your script for Cleaning job folder to take place. See Master script for details.

If for some reason you use other job managers than the default one, they need to passed as otherJM list.

load(filename)[source]

Load previously saved job from .dill file. This is just a shortcut for load_job() method of the default JobManager config.jm.

load_all(path, jobmanager=None)[source]

Load all jobs from path.

This function works as a multiple execution of load_job(). It searches for .dill files inside the directory given by path, yet not directly in it, but one level deeper. In other words, all files matching path/*/*.dill are used. That way a path to the main working folder of previously run script can be used to import all jobs run by that script.

The purpose of this function is to provide quick and easy way of restarting a script that previously failed. Loading all successful jobs from the previous run prevents double work and allows the script to proceed directly to the place where it failed.

Jobs are loaded using default job manager stored in config.jm. If you wish to use a different one you can pass it as jobmanager argument of this function.

Returned value is a dictionary containing all loaded jobs as values and absolute paths to .dill files as keys.

3.6.1. Logging

PLAMS features a simple logging mechanism. All important actions happening in functions and methods register their activity using log messages. These massages can be printed to standard output and/or saved to .log file located in the main working folder.

Every log message has its “verbosity” defined as an integer number: the higher the number, the more detailed and descriptive the message is. In other words, it is a measure of importance of the message. Important events (like “job started”, “job finished”, “something went wrong”) should have low verbosity, whereas less crucial ones (for example “pickling of job X successful”) a bit higher. The purpose of that is to allow user to choose how verbose the whole logfile is. Each logfile (either file or stdout) has an integer number associated with it defining which messages are printed to this logfile (for example, if this number is 3, all messages with verbosity 3 or less are printed). That way picking a smaller number results in logfile being short and containing only the most relevant information while larger numbers produce longer and more detailed logfiles.

The behavior of the logging mechanism is adjusted by config.log. settings branch with the following keys:
  • file (integer) – verbosity of logfile printed to the .log file.
  • stdout (integer) – verbosity of logfile printed to the standard output.
  • time (boolean) – print time of each log event.
  • date (boolean) – print date of each log event.
Log messages used within the PLAMS code use four different levels of verbosity:
  • 1: important
  • 3: normal
  • 5: verbose
  • 7: debug

Even levels are left empty for user’s convenience. For example, if you find level 5 too verbose and still want to be able to switch on and off log messages of your own code, you can log them with verbosity 4.

Note

Your own code can (and should) contain some log() calls. They are very important for debugging purposes.

log(message, level=0)[source]

Log message with verbosity level.

Logs are printed independently to both text file and standard output. If level is equal or lower than verbosity (defined by config.log.file or config.log.stdout) the message is printed. Date and/or time can be added based on config.log.date and config.log.time. All logging activity is thread safe.

3.6.2. Binding decorators

Sometimes one wants to expand functionality of a class by adding a new method or modifying an existing one. It can be done in a few different ways:
  • One can go directly to the source code defining the class and modify it there before running a script. Such a change is global – it affects all the future scripts, so in most cases it is not a good thing (for defining prerun() for example).
  • Creating a subclass with new/modified methods definitions is usually the best solution. It can be done directly in your script before the work is done or in a separate dedicated file executed before the actual script (see Master script). Newly defined class can be then used instead of the old one and changes will be reflected. However, this solution fails in some rare cases when a method needs to differ for different instances or when it needs to be changed during the runtime of the script.
  • PLAMS binding decorators (add_to_class() and add_to_instance()) can be used.

Binding decorators allow to bind methods to existing classes or even directly to particular instances without having to define a subclass. Such changes are visible only inside the script in which they are used.

To fully understand how binding decorators work let us take a look at how Python handles method calling. Assume we have an instance of a class (let’s say myres is an instance of DFTBResults) and there is a method call in our script (let it be myres.somemethod(arguments)). Python first looks for somemethod amongst attributes of myres. If it is not there (which is usually the case, since methods are defined in classes), attributes of DFTBResults class are checked. If somemethod is still not there, parent classes are checked in the order of inheritance (in our case, first SCMResults, then Results). That implies two important things:
  • add_to_instance() affects only one particular instance, but is “stronger” than add_to_class() – method added to instance always takes precedence before the same method added to (or just defined in) a class
  • changes done with add_to_class() affect all instances of that particular class, including even those created before add_to_class() was used.

The usage of binding decorators is straightforward. You simply define a regular function somewhere inside your script and decorate it with one of the decorators (see below). The function needs to be a valid method code, so it should have self as the first argument and use it to reference the class instance.

add_to_class(classname)[source]

Add decorated function as a method to the whole class classname.

The decorated function should follow a method-like syntax, with the first argument self that references the class instance. Example usage:

@add_to_class(ADFResults)
def get_energy(self):
    return self.readkf('Energy', 'Bond Energy')

After executing the above code all instances of ADFResults (even the ones created earlier) are enriched with get_energy method that can be invoked by:

someadfresults.get_energy()

The added method is visible from subclasses of classname so @add_to_class(Results) will also work in the above example.

If classname is Results or any of its subclasses, the added method will be wrapped with the thread safety guard (see Synchronization of parallel job executions).

add_to_instance(instance)[source]

Add decorated function as a method to one particular instance.

The decorated function should follow a method-like syntax, with the first argument self that references the class instance. Example usage:

results = myjob.run()

@add_to_instance(results)
def get_energy(self):
    return self.readkf('Energy', 'Bond Energy')

results.get_energy()

The added method is visible only for one particular instance and it overrides any methods defined on class level or added with add_to_class() decorator.

If instance is an instance of Results or any of its subclasses, the added method will be wrapped with the thread safety guard (see Synchronization of parallel job executions).

Technical

Each of the above decorators is in fact a decorator factory that, given an object (class or instance), produces a decorator that binds function as a method of that object. Both decorators are adding instance methods only, they cannot be used for static or class methods.